{
    "Name" : "CustomUICALayer",
    "MaterialDefinition": "CustomUICALayer.rematerialdefinition",
    "Parameters": {
        "Textures": {
            "passthroughBlurColor" : "rendergraph.FilteredPassthroughBlurredColorSRGB",
            "vcaBlurColor" : "rendergraph.VCABlurredColorSRGB",
            "vcOnlyBlurColor": "rendergraph.VCOnlyBlurredColorSRGB",
            "dmWarpedAlphaMask" : "rendergraph.DMWarpedAlphaMask",
            "textureVisualDepth": "rendergraph.VisualDepthTexture",
            "textureSUOcclusionAlphaMask": "rendergraph.SUOcclusionAlphaMask"
        },
        "Buffers": {
            "vertDistanceToPlatterEdge" : "geometry.vertDistanceToPlatterEdge"
        }
    }
}

