{
    "Name": "SFBVCABlur",
    "MaterialDefinition": "SFBVCABlur.rematerialdefinition",
    "Parameters": {
        "Textures": {
            "vcaBlurColor" : "rendergraph.VCABlurredColorSRGB",
            "textureColor" : "rendergraph.UnwarpedBlurredColor"
        }
    }
}
