
{
    "Name": "Immersive Scene Understanding Depth Material Definition",
    "OverrideMaterial": "engine:engineDefaults.rematerialdefinition",
    "Techniques": [
    {
        "Name": "OcclusionOnly",
        "VertexShader": {
            "Entry": "vsUnlit"
        },
        "State" : {
            "WriteDepth"                : true,
            "DepthCompareFunction"      : "Greater"
        }
    }],
    "TechniqueMapping": {
        "DrawSceneUnderstandingDepth": "OcclusionOnly"
    }
}

