{
    "Name" : "PointerMaterial",
    "MaterialDefinition": "pointer.rematerialdefinition",
    "Parameters": {
        "Textures": {
            "textureBackgroundColor" : "rendergraph.PointerBackgroundColor",
            "texturePersistentPointerLuminance" : "rendergraph.PersistentPointerLuminance"
        }
    }
}
