{
    "Name": "ClearcoatPbr",
    "OverrideMaterial": "engine:pbrCommon.rematerialdefinition",
    "Parameters": {
    },
    "Techniques": [
    {
        "Name": "Opaque",
        "VertexShader": {
            "Entry": "vsRealityPbr"
        },
        "PixelShader": {
            "Entry": "fsRealityPbr"
        },
        "State" : {
            "AlphaBlend" : false,
            "WriteDepth" : true,
            "DepthCompareFunction" : "Greater"
        },
        "FunctionConstants" : {
            "EnableBaseColorMap"    : "true",
            "EnableNormalMap"       : "true",
            "EnableEmissiveMap"     : "true",
            "EnableAreaLight"       : "true",
            "EnableSeparateRMAS"    : "true",
            "EnableClearcoat"       : "true"
        },
        "DefaultVariations" : [ "OpaqueCommon" ],
        "DebugMapping": "PbrDebug",
        "SupportsRuntimeFunctionConstants" : true,
        "AllowRuntimeTechniqueStateOverride" : true
    },
    {
        "Name": "Shadow",
        "VertexShader": {
            "Entry": "vsShadow"
        },
        "PixelShader": {
            "Entry": "fsShadow"
        },
        "State" : {
            "ColorWriteMask" : "None"
        },
        "DefaultVariations" : [ "ShadowCommon" ],
        "SupportsRuntimeFunctionConstants" : true
    }],
    "TechniqueMapping": {
        "Opaque": "Opaque",
        "OpaqueOverdraw": "OpaqueOverdraw",
        "Shadow": "Shadow"
    }
}
