{
    "Name" : "projectiveMeshShadowCaster",
    "MaterialDefinition": "projectiveMeshShadowCaster.rematerialdefinition",
    "Parameters": {
        "Textures": {
            "textureProjectiveMeshShadowPatchDepth": "rendergraph.ProjectiveMeshShadowPatchDepthTexture",
            "textureTiledDepthPrepass": "rendergraph.TiledShadowDepthPrepassDepthAsColorTexture",
            "textureMippedDepthPrepass": "rendergraph.MeshShadowMippedReceiverDepthColorTexture"
        }
    }
}
