{
    "Name": "UnlitPbrCommon",
    "OverrideMaterial": "engine:pbrCommon.rematerialdefinition",
    "Techniques": [
    {
        "Name": "OpaqueUnlit",
        "VertexShader": {
            "Entry": "vsRealityPbr"
        },
        "PixelShader": {
            "Entry": "fsRealityPbr"
        },
        "State" : {
            "AlphaBlend" : false,
            "WriteDepth" : true,
            "DepthCompareFunction" : "Greater"
        },
        "FunctionConstants" : {
            "EnableIBL"             : "false",
            "EnableDynamicLighting" : "false",
            "EnableAREnvProbe"      : "false",
            "EnableLightmap"        : "false",
            "EnableBaseColorMap"    : "false",
            "EnableNormalMap"       : "false",
            "EnableEmissiveMap"     : "true",
            "EnableAreaLight"       : "false",
            "EnableRoughnessMap"    : "false",
            "EnableMetallicMap"     : "false",
            "EnableAOMap"           : "false",
            "EnableSpecularMap"     : "false",
            "EnableOpacityMap"      : "false"
        },
        "DebugMapping": "PbrDebug"
    }]
}
