{
    "Name": "Debug Fallback Shader Rendering Definition",
    "MaterialDefinition": "debugFallbackShader.rematerialdefinition",
    "Parameters": {
        "Textures": {
            "texture0": "rendergraph.fallbackShaderTextureA",
            "texture1": "rendergraph.fallbackShaderTextureB",
            "textureArray0": "rendergraph.fallbackShaderTextureA",
            "textureArray1": "rendergraph.fallbackShaderTextureB"
        }
    }
}
