{
    "Name": "davinciGaussianBlur",
    "OverrideMaterial": "engine:engineDefaults.rematerialdefinition",
    "Parameters": {
        "Constants": {
            "viewportPercents" : "view.viewportPercents",
            "stddev": "2.0"
        },
        "Buffers": {
            "position": "geometry.vertexPosition",
            "texcoord": "geometry.vertexUV"
        },
        "Textures": {
            "inputColor" : "rendergraph.inputColor",
            "downsampled" : "rendergraph.downsampled"
        }
    },
    "Techniques": [
        {
            "Name": "FullScreenColorBlurHorizontal",
            "VertexShader": {
                "Entry": "fullScreenVert"
            },
            "PixelShader": {
                "Library": "../../default.metallib",
                "Entry": "fsHorizontalAverage"
            },
            "State" : {
                "AlphaBlend" : false,
                "WriteDepth" : false,
                "DepthCompareFunction" : "Always"
            },
            "FunctionConstants" : {
            }
        },
        {
            "Name": "FullScreenColorBlurVertical",
            "VertexShader": {
                "Entry": "fullScreenVert"
            },
            "PixelShader": {
                "Library": "../../default.metallib",
                "Entry": "fsVerticalAverage"
            },
            "State" : {
                "AlphaBlend" : false,
                "WriteDepth" : false,
                "DepthCompareFunction" : "Always"
            },
            "FunctionConstants" : {
            }
        }
    ],
    "TechniqueMapping": {
        "ColorBlurHorizontal": "FullScreenColorBlurHorizontal",
        "ColorBlurVertical": "FullScreenColorBlurVertical"
    }
}
