########################################
#
# Audacity Makefile
#
# Dominic Mazzoni
#
# Run configure to generate Makefile
# from Makefile.in
#

CC = @CC@
CCC = @CXX@

# CFLAGS are specific to C.
override CFLAGS += @CFLAGS@

# CXXFLAGS are specific to C++.
override CXXFLAGS += @CXXFLAGS@

# CPPFLAGS are for both C and C++.
override CPPFLAGS += -Wall -Iinclude @CPPFLAGS@ 

# Files that must exist in order to compile a C/C++ files
CDEPEND = @CDEPEND@

# For precompiled header support
PRECOMP_CFLAGS = @PRECOMP_CFLAGS@

EXTRAOBJS = @EXTRAOBJS@
OPTOBJS = @OPTOBJS@
LIBS = @LIBS@
EXTRATARGETS = @EXTRATARGETS@

########################################
# ALL OBJECT FILES

OBJDIR = obj

OBJS = \
	$(OBJDIR)/AColor.o \
	$(OBJDIR)/AStatus.o \
	$(OBJDIR)/AboutDialog.o \
	$(OBJDIR)/AudacityApp.o \
	$(OBJDIR)/AudioIO.o \
	$(OBJDIR)/Benchmark.o \
	$(OBJDIR)/ControlToolBar.o \
	$(OBJDIR)/DirManager.o \
	$(OBJDIR)/Envelope.o \
	$(OBJDIR)/EditToolBar.o \
	$(OBJDIR)/FFT.o \
	$(OBJDIR)/FormatSelection.o \
	$(OBJDIR)/FreqWindow.o \
	$(OBJDIR)/Help.o \
	$(OBJDIR)/HistoryWindow.o \
	$(OBJDIR)/ImageManipulation.o \
	$(OBJDIR)/Internat.o \
	$(OBJDIR)/LabelTrack.o \
	$(OBJDIR)/Languages.o \
	$(OBJDIR)/LangChoice.o \
	$(OBJDIR)/Legacy.o \
	$(OBJDIR)/Menus.o \
	$(OBJDIR)/MeterToolBar.o \
	$(OBJDIR)/Mix.o \
	$(OBJDIR)/MixerToolBar.o \
	$(OBJDIR)/NoteTrack.o \
	$(OBJDIR)/PitchName.o \
	$(OBJDIR)/PlatformCompatibility.o \
	$(OBJDIR)/Project.o \
	$(OBJDIR)/Resample.o \
	$(OBJDIR)/RingBuffer.o \
	$(OBJDIR)/Sequence.o \
	$(OBJDIR)/Spectrum.o \
	$(OBJDIR)/Tags.o \
	$(OBJDIR)/Track.o \
	$(OBJDIR)/TrackArtist.o \
	$(OBJDIR)/TrackPanel.o \
	$(OBJDIR)/ToolBar.o \
	$(OBJDIR)/UndoManager.o \
	$(OBJDIR)/WaveTrack.o \
	$(OBJDIR)/TimeTrack.o \
	$(OBJDIR)/commands/CommandManager.o \
	$(OBJDIR)/commands/Keyboard.o \
	$(OBJDIR)/effects/Effect.o \
	$(OBJDIR)/effects/SimpleMono.o \
	$(OBJDIR)/effects/TwoPassSimpleMono.o \
	$(OBJDIR)/effects/SimplePairedTwoTrack.o \
	$(OBJDIR)/effects/SoundTouchEffect.o \
	$(OBJDIR)/effects/LoadEffects.o \
	$(OBJDIR)/effects/Amplify.o \
	$(OBJDIR)/effects/BassBoost.o \
	$(OBJDIR)/effects/ChangePitch.o \
	$(OBJDIR)/effects/ChangeSpeed.o \
	$(OBJDIR)/effects/ChangeTempo.o \
	$(OBJDIR)/effects/ClickRemoval.o \
	$(OBJDIR)/effects/Compressor.o \
	$(OBJDIR)/effects/Echo.o \
	$(OBJDIR)/effects/Equalization.o \
	$(OBJDIR)/effects/Fade.o \
	$(OBJDIR)/effects/Filter.o \
	$(OBJDIR)/effects/Invert.o \
	$(OBJDIR)/effects/Noise.o \
	$(OBJDIR)/effects/NoiseRemoval.o \
	$(OBJDIR)/effects/Normalize.o \
	$(OBJDIR)/effects/Phaser.o \
	$(OBJDIR)/effects/Repeat.o \
	$(OBJDIR)/effects/Reverse.o \
	$(OBJDIR)/effects/Silence.o \
	$(OBJDIR)/effects/ToneGen.o \
	$(OBJDIR)/effects/Wahwah.o \
	$(OBJDIR)/export/Export.o \
	$(OBJDIR)/export/ExportMultiple.o \
	$(OBJDIR)/export/ExportMP3.o \
	$(OBJDIR)/export/ExportOGG.o \
	$(OBJDIR)/export/ExportPCM.o \
	$(OBJDIR)/export/ExportCL.o \
	$(OBJDIR)/import/Import.o \
	$(OBJDIR)/import/ImportLOF.o \
	$(OBJDIR)/import/ImportMIDI.o \
	$(OBJDIR)/import/ImportMP3.o \
	$(OBJDIR)/import/ImportOGG.o \
	$(OBJDIR)/import/ImportPCM.o \
	$(OBJDIR)/import/ImportRaw.o \
	$(OBJDIR)/import/RawAudioGuess.o \
	$(OBJDIR)/prefs/PrefsDialog.o \
	$(OBJDIR)/prefs/AudioIOPrefs.o \
	$(OBJDIR)/prefs/QualityPrefs.o \
	$(OBJDIR)/prefs/FileFormatPrefs.o \
	$(OBJDIR)/prefs/DirectoriesPrefs.o \
	$(OBJDIR)/prefs/GUIPrefs.o \
	$(OBJDIR)/prefs/KeyConfigPrefs.o \
	$(OBJDIR)/prefs/MousePrefs.o \
	$(OBJDIR)/prefs/SpectrumPrefs.o \
	$(OBJDIR)/widgets/AButton.o \
	$(OBJDIR)/widgets/ASlider.o \
	$(OBJDIR)/widgets/Meter.o \
	$(OBJDIR)/widgets/Ruler.o \
	$(OBJDIR)/widgets/Warning.o \
	$(OBJDIR)/xml/XMLFileReader.o \
	$(OBJDIR)/xml/XMLTagHandler.o \

TEMPORARILY_DISABLED_IMPORTER_OBJS = \
	$(OBJDIR)/import/ImportMIDI.o \
	$(OBJDIR)/import/ImportPCM.o \
	$(OBJDIR)/import/ImportRaw.o \

LIBAUDACITY_OBJS = \
	$(OBJDIR)/BlockFile.o \
	$(OBJDIR)/Dither.o \
	$(OBJDIR)/FileFormats.o \
	$(OBJDIR)/Prefs.o \
	$(OBJDIR)/SampleFormat.o \
	$(OBJDIR)/blockfile/LegacyBlockFile.o \
	$(OBJDIR)/blockfile/LegacyAliasBlockFile.o \
	$(OBJDIR)/blockfile/SilentBlockFile.o \
	$(OBJDIR)/blockfile/SimpleBlockFile.o \
	$(OBJDIR)/blockfile/PCMAliasBlockFile.o \

#
# We stick object files in separate directories for convenience
#

DIRS = \
	$(OBJDIR) $(OBJDIR)/effects $(OBJDIR)/effects/ladspa \
	$(OBJDIR)/effects/VST $(OBJDIR)/effects/nyquist $(OBJDIR)/export \
	$(OBJDIR)/import $(OBJDIR)/prefs $(OBJDIR)/widgets $(OBJDIR)/xml \
	$(OBJDIR)/commands $(OBJDIR)/blockfile

########################################
# DEPENDENCIES

DEPS = $(OBJS:$(OBJDIR)/%.o=%.cpp) $(OPTOBJS:$(OBJDIR)/%.o=%.cpp) \
	$(LIBAUDACITY_OBJS:$(OBJDIR)/%.o=%.cpp)

########################################

all: $(DIRS) libaudacity.a ../audacity $(EXTRATARGETS)

libaudacity.a: $(DIRS) $(LIBAUDACITY_OBJS)
	ar rcs libaudacity.a $(LIBAUDACITY_OBJS)

../audacity: $(DIRS) $(OBJS) $(EXTRAOBJS) $(OPTOBJS) libaudacity.a Makefile
	$(CCC) -o ../audacity $(OBJS) $(OPTOBJS) $(EXTRAOBJS) libaudacity.a $(LIBS)

#
# Mac OS X application
#

../Audacity.app: ../audacity
	mkdir -p ../Audacity.app/Contents/MacOS
	mkdir -p ../Audacity.app/Contents/Resources
	cp -f ../audacity ../Audacity.app/Contents/MacOS
	cp -f ../mac/Info.plist ../Audacity.app/Contents
	test -f "../Audacity.app/Contents/PkgInfo" || \
	     echo "APPLauDy" > ../Audacity.app/Contents/PkgInfo
	cp -f ../mac/Resources/*.icns ../Audacity.app/Contents/Resources
	cp -f ../mac/Resources2/Audacity.rsrc \
		../Audacity.app/Contents/Resources/Audacity.rsrc

#
# You can optionally "make dep" to make dependencies.
# The sed script turns "Foo.o: bar/Foo.cpp" into "obj/bar/Foo.o:".
#
# The second command makes the dependencies for the gcc precompiled
# header file; if you modify a header file it will rebuild the .gch
# file.
#

dep:
	$(CCC) -MM $(CXXFLAGS) $(CPPFLAGS) $(DEPS) | \
		sed -e 's/^.*: \([^ ]*\)\.cpp/$(OBJDIR)\/\1.o: /' \
		> .depend
	# Mac OS X only
	#$(CCC) -MM $(CXXFLAGS) $(CPPFLAGS) AudacityHeaders.h | \
	#	sed -e 's/^.*: \([^ ]*\)\.cpp/$(OBJDIR)\/\1.o: /' | \
	#	sed 's/AudacityHeaders.o/AudacityHeaders.h.gch/' \
	#	> .gchdepend

clean:
	rm -rf obj/
	rm -f libaudacity.a

#
# Rule for compiling C++ files
#

$(OPTOBJS) $(OBJS) $(LIBAUDACITY_OBJS): $(OBJDIR)/%.o: %.cpp $(CONFIGHEADER) $(CDEPEND)
	$(CCC) -c $(CXXFLAGS) $(CPPFLAGS) $(PRECOMP_CFLAGS) $< -o $@

$(DIRS): %: 
	-test -d $@ || mkdir $@

#
# Precompiled headers:
#

AudacityHeaders.h.gch:
	echo "Rebuilding Precompiled Headers"
	$(CCC) -c $(CXXFLAGS) $(CPPFLAGS) AudacityHeaders.h -o AudacityHeaders.h.gch

#
# For Cygwin compilation:
#

Audacity.coff:
	cd ../win && windres -I`wx-config --prefix`/include ../win/audacity.rc ../src/Audacity.coff && cd ../src

#
# Include ".depend" if it exists (run "make dep" to generate it)
#

ifeq (.depend,$(wildcard .depend))
include .depend
endif

ifeq (.gchdepend,$(wildcard .gchdepend))
include .gchdepend
endif

